About

Colliery

A small, independent software studio building infrastructure and developer tooling, mostly in Rust and mostly in the open.

Colliery exists because the same kind of problem keeps turning up: the unglamorous machinery that real systems depend on, the parts that have to be correct, observable, and boring in the best sense. That is the work we like, so we went looking for more of it.

Most of it ends up as a focused, named project rather than a pitch. A control plane for provisioning Kubernetes workloads on demand; a workflow engine that runs embedded or as a service; a graph layer that lives inside SQLite; a plugin framework built on signed, version-checked ABIs; a memory system that lets AI coding agents resume where they stopped. Some of it is production infrastructure, and some of it, like a GPU-rendered terminal, exists because the craft is its own reason. Each project has its own page.

We also take on a small number of consulting engagements, usually when one of these problems shows up inside someone else's system; workflow orchestration, multi-cluster deployment, fitting a graph or a plugin layer into an existing codebase, or getting an AI-assisted workflow to behave. If that sounds like what you are dealing with, get in touch.

Have a problem that looks like one of ours?

We take on a small number of consulting engagements; tell us what you are building.